Finally the first last three parts of The Java Jug Massacre. I've no idea what provoked the idea. It was not meant to be so long and certainly not meant to be left with a four month gap. Re-cap at the link below if you're interested.
Where the Mac10's have had little effect penetrating Goo Girls Goo, even at close range, the reptile captain expects The Solar Centurian to be more effective. Cue The Meeeper.
Smazmak frazzles his Dave the Biker disguise while electro-frying Crapodile No 3. Unfortunately for the Solar Centurian, the reptiles have a secret weapon.
While the Crapodiles and their mac 10's head, with menacing intent, toward a nearby 'Java Jug' franchised coffee shop, a night jogger runs her usual route. Both parties unaware that their paths are going to cross.
By clogging Dr Pipes pipes, the incomprehensible jazz cacophony ceases. If the jazz stops the primal chaos cannot manifest itself in our reality. The crisis may be abated but at what cost?
Dr Pipe had torn a hole in the world, and primal chaos was spilling out. A conduit, conjured from outrageous jazz by his trumpet fingered dark instruments, channeled wild elemental forces into our world. Though GelaTina could wrestle the rascal himself she could not imagine how to tackle the mojo that was leaking into our reality.
The Volcaknight has trouble finding a practical application for his powers. Effectively he is just a bruiser. His meteor fire makes him a formidable adversary against the Sound Worm conjured from the Jazz and Chaos. But he has no apparent means to tackle the source of the crisis, Dr Pipe and his dark instruments.